Re: [flamey] Patches

From: invincibill (
Date: 10/28/96

> From: Ebon Mists <>
> To: CircleMUD <>
> Subject:  [flamey] Patches
> Date: Monday, October 28, 1996 5:18 AM
>Just wondering... all you people who are patch-leeches, to all the people
>who do not know how to code in C yet beg for patches, and ask for people to
>send you code for new spells like firemissile (which can be coded in under
>15 seconds)... are you proud of your muds? Do you see what 'you' created
>get a sense of satisfaction from it?
>I saw a mud on r.g.m.d that advertized TONS of new stuff, We are not stock!
>it proclaimed. Every single non-stock area could be found on FTP sites, and
>every 'code addition' in their news file was a patch from the FTP site.
>were wholly and completely unoriginal, save for the code patches they got
>from the site and installed. WHoop-de-frigging-do. Like I havent seen that
>code elsewhere before.
>I'm not flaming people who use code pathces. I saw the improved editor and
>jumped on that like wildfire, I hate the stock editor :)
>What I am flaming are the newbies (no offense, I was a newbie once too) who
>know 0 to very little C coding asking for patches for their muds, and when
>there is a parse error because of unmatched ()'s or a missing ;, they come
>crying to the list, no debug code, crying HELP IT DOESNT COMPILE!!
>If you people want to learn to code, and want to build a good mud, for
>sake, at least look over the code, learn how to make new spells (IMHO the
>easiest thing to learn first, if not a simple spec_proc) and other basic
>code before you try to install an OLC which is one huge chunk of
>code, or something else, which when you look at the code, baffles the shit
>out of you.
>At least give your players enough respect to not put up just another mud
>which looks like everyone elses.
>Hades of Ebon Mists - now open at 8888
>PS. Like I said, this is not directed at those who use patches, this is
>directed to those whos code consists wholly of patches.
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what is the sense of rewriting code that already exists???  isnt that a
waste of time?? newbie coders need to get familiar with the code before they
can code in earnest....and tweeking on the little patches and snippets is a
very good way to do it without totally wrecking their mud.  its not really
that fun just working on a mud and not running it and see it live,  but yet
they/we/all of us want our muds to be more than just plain ol truely stock
circle.  we have to start somewhere.  althought i pretty much agree that a
person shouldnt be trying to apply patches and snippets and writing code
with having at least a fundamental understanding of the language,  and if
they decide they do want to try it, at least buy a book and figure out the
simple stuff on their own.  that is also a great way to learn the code and
the circlemud program.  i learned more about the circle mud code from one
day of applying snippets and patches and tweeking them for my mud, than i
did in 1 MONTH of looking at the code trying to get a big picure of how it
all fit together. (BTW is there a really good way to learn the code other
than just jumping into it head first without a parachute anyway, cuz i would
sincerely like to know so that i can do it.) 'course after a few months (6
or so) one would think one would know the code well enough to be able to
start making fairly complicated changes.  not having been on the list for
that long i dont know if there are people out there that have had muds that
long and are still asking simple questions. so maybe i shouldnt even be
speaking on the subject.

i certainly appreciate any help/advice i get and i dont mind giving it when
i can.  with my job and classes i dont have a lot of time trying to write
alot of code on my own.

sorry to ramble.its late.   dont mean to offend either.


*lead me to the mountain that is higher than i.....*

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