On Mon, 11 Nov 1996, Corey Hoitsma wrote:
>
>
> Hello!
> I'm getting stuck on this dang crash bug..
>
> this is what happened:
>
> I would be fighting a mummy (with the alias of corpse)
> with no weapon. Then I'd wield a weapon that had a
> weapon spell on it, and right before the
> next round (which would be the first for that weapon)
> it crashes! I have no idea why, but it just dies.
>
> Anyways, here's what I get in gdb:
>
> Program received signal SIGSEGV, Segmentation fault.
> 0x802ca8c in hit (ch=0x8540200, victim=0x0, type=-1) at fight.c:971
^^^
You're passing a NULL to hit(). You're probably running into a
problem similar to that encountered by people adding multi-hit
and forgetting to make sure FIGHTING(ch) is set after each hit.
Do an "if (FIGHTING(ch))" before the hit() call(s) after your
spell has ben cast. BTW, 0x0 is NULL.
--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.
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