I'm trying to implement a re-roll function
The problem I''m stuck in is trying to get a player response.
<in CON_ROLLS, in Nanny()>
...
<various sprintf lines - printing player rolls that were just rolled.>
// answer is defined above as a char*
//scanf ("%s", &answer);
SEND_TO_Q("Yes/No ??:", d);
printf ("Answer is %s\n", d);
<obviously a case statement to determine what to do by the answer>
...
Now if i have the scanf, the the game hangs .. like it's waiting for
something
No if I add the SEN_TO_Q in .. the game runs, but doesn't wait for the
user to type in some input (which should be the yes / no).
any suggestions please.
Thanks in advance.
Jussy.
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