[code] [newbie] [pkill]

From: Paul \ (pxs3@po.cwru.edu)
Date: 01/13/97

modules to handle player killing.  Has anyone succesfully implemented a
Circlemud that's full of blood lusty player killing?  Any help would be


Paul Schneider aka "Froggy"| THIS IS MY LIFE...  : main(){
ce399@cleveland.freenet.edu|                       register int My_Life;
pxs3@po.cwru.edu           |                       for (;;) My_Life=NULL; };
http://b64333.cwru.edu/    | it's going nowhere fast. 
FROGGY'S CLICHE O' THE DAY : Your mojo and your karma have a blind date in a 
labyrinth where entropy and relativity are engaged in a fight to the finish.

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