Re: [code] [newbie] [pkill]

From: Daniel Koepke (dkoepke@california.com)
Date: 01/14/97


On Mon, 13 Jan 1997, Paul "Froggy" Schneider wrote:

> modules to handle player killing.  Has anyone succesfully implemented a
> Circlemud that's full of blood lusty player killing?  Any help would be
> appreciated.

Sure!  Go into config.c and find that little line:

  pk_allowed = NO;

And change it from 'NO' to 'YES'.  Ta'da, player killing.


--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.


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