Re: Mud Hanging when players enter

From: Nic Suzor (
Date: 02/17/97

some source and more info would help... run gdb and tell us what its saying :)

At 12:44 AM 2/17/97 -0800, Shaw wrote:
>Ok I have patched in the autoeq code from ftpcircle.  It seems to work
>sometimes, but the majority of the time the mud will hang whenever a
>players enters.  I have really noticed it when they enter with
>retrieving crash saved items.  And it seems like whenever they do enter
>sucessfully they are put into room #1: Limbo instead of the default...

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