Quote ------>
I may be missing something here, but why don't you make a spec_room, so
the ship can be a whole zone, unless you want to have a bunch of ships you
could do this more easily.
Did I miss something or were the ships intended to be multiple and for
some reason non traversable?
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I think the reasoning behind making the ship a mob was because the
author wanted the ship to wander around the zone on its own. it just
seemed easier to use the mob code then the obj code.
--Angus
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