Re: your mail

From: George (greerga@DRAGON.HAM.MUOHIO.EDU)
Date: 08/04/97

On Mon, 4 Aug 1997, Michael J. McGillick wrote:

>I'm attempting to port the CircleMUD code over to C++.  What I would like
>to know is if there is a document that shows pseudocode of how the mud
>itself works.  For example:
>   Mud starts up ...
>   Load the rooms ...
>   Load the object ...
>   Load the mobs ...
>         .
>         .
>         .
>   Connection goes to sleep waiting for next user ...

Yeah, it's called the bootup log. Run the mud. :)

>Before I go asking a lot of questions about sections of code, I want to be
>able to try and figure them out on my own.  Does a document like this
>exist?  If so, couold someone please point me in the right direction?

There is also init_game() and boot_db()

-- | Genius may have its limitations, but stupidity | is not thus handicapped. -- Elbert Hubbard

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