Re: Bug in Medit/ Zedit?

From: Stephen Arnold (dalamar@CYBERCOM.NET)
Date: 08/29/97

On Thu, 28 Aug 1997, Serapi wrote:

> Hello all.
>         I had noticed a bug in zedit a while back working on a different mud, I'm
> wondering if someone could shed some light on this.  It seems that mobs with similar
> names/aliases in nearly numericly ajacent zones somehow get mixed up.  Usually it just
> replaces the mobile in the zedit file, but take this case for instance.
> One of my builders was working on their zone, and created a wizard.  Now the zone number
> for this is 20, the mob vnum is 2006.  I had deleted most of the stock zones with the
> exception of midgaard and a couple others.  When the builder loaded the wizard into a
> zedit file, it loaded to that room, but also replaced the wizard in the midgaard magic
> shop.  In this case it actually deleted the normal wizard of that shop.  Now thats not a
> big deal because I didn't plan on keeping Midgaard anyway, but I certainly don't want it
> to happen again.
>         Anyone experience and perhaps even know a way to fix this bug?
        I have had a similiar problem, It rarely happens, but on occasion,
I will set a mob to load in a room, and instead it will load somewhere
totally off, or I'll make a MOB and its stats will get merged into another
mob from a different zone, it does funky stuff like that, but its rare. My
suggestion, make backups of all universe files and just deal with it :)

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/08/00 PST