On Wed, 10 Sep 1997, Patrick J. Dughi wrote:
-+ In anycase, its realistic, if you use levels as an indication of
-+spell-casting experience. I'd say its a RP like 'feature' :)
Assuming you mean RP as role-playing (what else? :), having levels
indicate experience in spells/skills is counter-productive. It
reduces the game to statistical, leveling grounds, instead of
encouraging players to bother with skills/spells or their character
beyond killing (and hence, leveling).
--
Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether]
Think.
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