Re: [Code] Spellbooks

From: Doppleganger Software (doppsoft@TZC.COM)
Date: 09/24/97

>This is your third posting in a row concerning people "help you"
>with implementing something.  You might consider learning how to
>do these things for yourself.

Why would he want to do that?  If he had to do that, he might learn
something, and then he would have to do it himself?  We can't expect him
to LEARN can we?  I mean, then he wouldn't have everything handed to him
on a silver platter.  Probably one of those people who has the money to
buy a pay site, or has some rich family member who can give them a site.

Sorry to sound so angry, but I am so pissed with people who have the
nerve to ASK someone to do something for them, when they are supposed to
be coding a MUD.  If someone wants to code a MUD, they should learn to do
it themselves and not ask everyone to do it.  I know, you asked for hints
and suggestions, but considering you can get those from looking at the
old discussions on these topics in the old archives.  If you want to
bring up the discussion again, and get new ideas, fine, but don't ask
someone to tell you what to do.

I have heard people talking about how they made their MUD 'backwards
compatible' with old world files.  I am thinking doing something similar
to what Jeremy did with the new shop format.  Any other algorithms that
people use?

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