Re: exp system

Date: 10/02/97

   Another thing you could do is base the amount of xp that a PC gets by the
level they are.  Here is an example:

Bob is level 10
Ken is level 20
Rick is level 30
Dan is level 40

They kill a mob worth 100k xp.
Bob gets 10% of the xp, worth 10k.
Ken gets 20% of the xp, worth 20k.
Rick gets 30% of the xp, worth 30k.
Dan gets 40% of the xp, worth 40k.

   That way, according to levels, they get a certain share of xp.  It is a
fair way (in my opinion), to do it.  Any comments are urged :)


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