Re: bpl12 Suggestion (corpse rot)

From: Daniel Koepke (dkoepke@CALIFORNIA.COM)
Date: 10/17/97


On Fri, 17 Oct 1997, John Evans wrote:

-+Here's something that I just thought of for Jeremy to add to his todo list:
-+
-+When a corpse rots do the following:
-+If a mob corpse: extract all the contents of the corpse.
-+If a player corpse: Dump all contents to the ground.
-+
-+It's awful annoying to walk into a room and get spammed off by 20 suits
-+of leather armor (6 slots * 20 suits = 120 objs.) Of course, obj stacking
-+helps this problem, but cleaning up after the corpses is a good solution
-+as well.

I don't know about that.  Perhaps give each item from the mob's
corpse a timer so it will expire a little after the corpse does;
but don't do it right as the corpse rots.  Newbies often don't
realize the ability to "get" from a corpse until a bit after
they've explored.  Remember the first time you did a "get all
corpse"?  It seemed like a strange concept to be getting objects
FROM a corpse as if it were a container.


--
Daniel Anton Koepke -:- dkoepke@california.com -:- [Nether]
"Human language is a cracked kettle on which we beat out tunes
 for bears to dance to when all the while we want to move the
 stars to pity." -- Flaubert


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