Re: [ADMIN] Memory a Mud takes up

From: Desmond Daignault (tekdd@DTOL.DATATIMES.COM)
Date: 10/30/97

On Thu, 30 Oct 1997, - Pure Krome - wrote:

=>Hi People.
=>    i just got a note from my ISP admin saying my mud (semi-heavily
=>modified) takes up just under 10MB of Memory. Now, i've got a few rooms
=>and zones, but not as many as most others muds open. So i'm curious to
=>know how much ram others are taking up (ps aux, top is what i used to
=>find out).
=>If mines out of wack, then i'm going to have to do some serious memory
=>crunching on my new linked lists and arrays i've chucked into the code
=>here and there....

Well, the mud I work on has 2061 mobiles with 1947 objects and 3770 rooms
in 60 zones and both mem listings in top are under 8 meg.



void signature () {
  printf ("Praise not the day until evening has come; a woman\n"
          "until she is burnt; a sword until it is tried; a maiden until\n"
          "she is married; ice until it has been  crossed; beer until it\n"
          "has been drunk.   -- Viking Proverb\n");

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