> man hole covers... sewers... ObCircle:
> Anybody else think the sewer area could stand a re-write
> and/or re-calibration.
It's one of those things that I've kept meaning to re-write over the
years, to the point where on the mud I run (*really* shameless plug:
VieMud, viemud.org 4000), we just removed them. Mostly because I got
sick of trying to rewrite them.
> I know I almost never explored the sewers as a player, and I suspect it
> is one of the most underused areas in the mud.
It's a really neat area actually (from a player point of view). The big
problem is that it is difficult to get into them, and equally hard to
remember the path out. I remember discovering them when I first began
mudding and finding them *really* interesting. But then again, everything
is magical the first time you play.
F.
--
Erm... Yeah. Whatever.
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