Oasis problem?

From: Cris Jacobin (jacobin@BELLATLANTIC.NET)
Date: 11/16/97


        Well noticed a strange thing happening ever since I installed Oasis 1.5.

        At random places in the mud an exit to room #0 is being created
somehow, without human intervention.  Heh, was trying to figure out where
all the npc's in the void where comming from.  Imagine my shock when I
found out.

        Anyone seen this problem before?  I'm just hoping that I can fix
this before all roads lead to the void ;)

        Also, when I go to remove the new exit by changing the target room
to a value of -1, redit doesn't quite like this.  It promptly fills a 26990
into the field for me.

-jac 'uhoh'
ButterMud - telnet://betterbox.net:4000


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