On Sat, 22 Nov 1997, David Klasinc wrote:
> Heh, check your interpreter.c you ahve something in foobar condition
> there, you shouldn't be allowed to move if you're fighting...
>
Well this is where i disagree (and changed this code first thing on my
mud) so no..you should be able to move according to my interpreter.c :P
But that's besides the point, and not what I asked. For those muds
where u can't move in fight...a flee would still bypass the mob if
a flee happens to go in that direction.
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