On Sat, 22 Nov 1997, Thomas Pedersen wrote:
> Well this is where i disagree (and changed this code first thing on my
> mud) so no..you should be able to move according to my interpreter.c :P
Hm, well shit happens, I had a headache and troubles with 'seeing' your
code... And the moon was not full.
> But that's besides the point, and not what I asked. For those muds
> where u can't move in fight...a flee would still bypass the mob if
> a flee happens to go in that direction.
If the guards are really guards, then you shouldn't have a chance to
flee.. ;> UNless you're really strong and highlevel, but then the guilds
are bosolete, becasue you know everything :)
David!
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