> Here's the functions I want to put in:
> A player joins the Cleric guild, and learns cure light and bless, for
> example. They decide that this isn't the guild for them, and so they
> leave it, becoming classless. They decide that being a warrior would be
> better for them, so they go join that guild, and they keep all the skills
> and spells from before. So now they're a warrior who can cast cure light
> and bless. See what I'm saying? They would still have to progressively
> level in their class to gain skills. For example.
Not a bad idea except for the fact that eventually you will have characters
walking around that can cast all cleric/mage spells and use all thief/warrior
skills and anything else if you have more classes. When was the last time you
saw a top level Warrior/Thief/Mage/Cleric. Talk about multiclass.
You would have to add some other code to prevent this. Or something such as if
the players class is currently a warrior, then he would slowly lose his mage,
cleric spells and thief skills.
Just a thought
Allan Gortemaker
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