Re: Wizlist with ascii player files.

From: Patrick J. Dughi (dughi@IMAXX.NET)
Date: 04/02/98

> I have been bugged enough into creating a working wizlist.  The way i see
> fit to do it right now is to do a loop reading all players, then when a
> level equals some immortal, it does a fprintf()(maybe put it in a buf and
> center it, then fprintf).  How does that sound?  Anyways would someone
> else mind sending me either their ideas or actual autowiz.c file so i can
> look at different, maybe more efficent ways of doing it.
        I'm pretty sure there's already a working autowiz call from within
the gain_level function. If level >= LVL_IMMORT , then do_autowiz or
something like that...  Maybe I just put it in there..?.. but I'd doubt


     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/15/00 PST