Re: Hcontrol problem - UNDEF players in houses

From: Ron Cole (rcole@SHELL.EZY.NET)
Date: 04/21/98

> I'd love to see this code, as all I've managed to do is NOTHING!  I
> can't get rid
> of those damn UNDEF's.

I can't post the code, but if you look at how the UNDEF is generated, you
should be able to figure out which ones are bad.  They are stored in an
array of guests, just shuffle the good ones over top of the bad ones and
towards the front of the array.


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