Re: Player edit.

From: George (greerga@CIRCLEMUD.ORG)
Date: 04/21/98


On Tue, 21 Apr 1998, John Evans wrote:

[ I'm changing titles since I'm changing the topic. ]

>> If the desire is ease of modification of the database entries, then
>> perhaps some form of editor could be made.   A text-based one (not
>> even ncurses, just prompt driven) could go a long way.
>
>Now THAT would be an interesting idea that I just might work on. Make an
>OLC of sort for player data and get rid of that damn 'set' command.
>Nothing wrong with having a command-line way of changing player stats, but
>the code is... well... horrendous to understand and modify. :( (Works
>quite well, though)

Anyone want to write 'player edit' for OasisOLC?  You can use 'medit' as a
template for most of the things.  It doesn't actually have to write the
files to disk, it can have stub routines for when Sammy finishes.

>> Do you mean supporting both?
>
>That's the implication that I got. Perhaps a setting in config.c or a
>define in structs.h to determine which one is used?

Yes, after the code was integrated I would maintain it like the rest of the
code in the codebase.  If Sammy wished to create updates later, that'd be
great.

>(I saved up my 2 cents while lurking, gained interest on it, and there's
>my 3.1415 cents worth that I have now. I hope it was worth the effort
>that I put into not spending it until the CD matured.)  ;)_

PI! :)

inverse tangent of 1 times 4

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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