Oasis with 128 bit support

From: J Horn (jhorn@FUZZY.PI-INC.COM)
Date: 04/30/98

I've been away from the mailing list a few months.  Please forgive me if
this question has been asked already...

I've taken stock version 12 circle and applied the 128 bit patch as well
as Oasis with 128 bit support.  I found no rejects, so everything seems
good so far.  I removed all zones but god simplex, limbo, and northern
midgaard and I converted the files for those zones to work with the new
128 bit setup.  The problem I have noticed right away is when I medit a
mob and change NPC FLAGS.  For instance, if I choose 3 (SCANVENGER) it
adds AWARE, if I choose 7 (STAY-ZONE) nothings shows up, if I choose 17
(!BASH) the mud crashes.

gdb output... (I'm a BIGTIME gdb newbie...)

Core was generated by `bin/circle -q 4000'.
Program terminated with signal 11, Segmentation fault.
find_solib: Can't read pathname for load map: Input/output error

#0  0x808776c in medit_parse (d=0x80f9798, arg=0xbffff878 "17") at
1077          TOGGLE_BIT_AR(MOB_FLAGS(OLC_MOB(d)), 1 << (i - 1));

(gdb) info local
d = (struct descriptor_data *) 0x80f9798
arg = 0x80fb100 "***STRIPPED OUT GARBAGE***"
i = 0

Any help will greatly be appreciated...

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