On Wed, 17 Jun 1998, Rob Baumstark wrote:
>To the point of the message..., could someone please tell me exactly what
>all these numbers are used for (good at coding..., not at D&D), and what the
>acceptable values for them are, so that I can spend way more time that it
>would take to type them to come up with some weird looking 10th power
>function that calculates them, but only uses a few lines of code :)
Saving throws, the possibility of taking half damage or avoiding a spell.
Thaco, a.k.a. To Hit Armor Class 0, based on a 20 sided die. low is good.
--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://patches.van.ml.org/ | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard
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