[CODE] Mob Death Spec Proc Question

From: Leonard Burns IV (lburns@CLIPPER.NET)
Date: 06/25/98

I'm trying to get a my spec_proc for a certain mob who is holding a key
to unlock and open a door when he dies, I have the door_gen for unlock
and open but I'm not sure what to add for the "make this happen" part.
I'm thinking about maybe making a seperate non spec_proc routine in void
raw_kill (fight.c) to do this, any advice?


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