Re: Saving throws/AC storage (again, with a better subject)

From: George (greerga@CIRCLEMUD.ORG)
Date: 08/27/98

On Thu, 27 Aug 1998, Chuck Reed wrote:

>"-2 every 3 levels" easy to do.  Also, you can award special "AC or SAVE
>prizes" for quests or whatnot.  You could just add
>int saving_throw[NUM_OF_SAVES] [LVL_IMPL + 1];
>int ac[LVL_IMPL + 1];
>It's late and I can't think, is there a reason this would be dumb?

Ack, huge pfile bloat.  Why not store the formula modifiers instead?

(Besides the fact that a level 100 person will probably never use the level
5 saving throw again.)

George Greer, | Genius may have its limitations, but (not done) | stupidity is not thus handicapped.    |                  -- Elbert Hubbard

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/15/00 PST