Re: Saving throws/AC storage (again, with a better subject)

From: George (greerga@CIRCLEMUD.ORG)
Date: 08/27/98


On Thu, 27 Aug 1998, Chuck Reed wrote:

>"-2 every 3 levels" easy to do.  Also, you can award special "AC or SAVE
>prizes" for quests or whatnot.  You could just add
>
>int saving_throw[NUM_OF_SAVES] [LVL_IMPL + 1];
>int ac[LVL_IMPL + 1];
>
>It's late and I can't think, is there a reason this would be dumb?

Ack, huge pfile bloat.  Why not store the formula modifiers instead?

(Besides the fact that a level 100 person will probably never use the level
5 saving throw again.)

--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/    |                  -- Elbert Hubbard


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