Here's a real quick fix I made up for bpl14... It doesn't allow a
character to thaw themselves, useful if you freeze a person of the same
level... Just add the if (ch == vict) chunk below and it should prevent
that from happening.
case SCMD_THAW:
if (!PLR_FLAGGED(vict, PLR_FROZEN)) {
send_to_char("Sorry, your victim is not morbidly encased in ice
at the moment.\r\n", ch);
return;
}
if (ch == vict){
send_to_char("Hah! Nice try....", ch);
return;
}
-Phillip
Phillip Ames | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335 | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)
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