Re: [newbie] format problem in mob file

From: Cj Stremick (
Date: 12/18/98

What does your mob file look like?  If you didn't convert them, there =
will just be 3 numbers instead of 5.

One option is to change the test ( !=3D5 ) to ( < 3 ) so the final args =
will be optional.  If you do this, you'll want the following assignments =
to t[3] and t[4] to be some UNDEFINED value by default (a zero will do =
in most cases - check your MUD-specific defines for classes and races).

You should update the error message to reflect the REAL expected format =
     ("...expecting line of form '# # #' # #'")

Good luck!

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  |

This archive was generated by hypermail 2b30 : 12/15/00 PST