On Fri, 15 Jan 1999, Cj Stremick wrote:
> Take a look at the specs for MSP on Zuggsofts web site
> http://www.zuggsoft.com/zmud/msp.htm
>
> That should answer your questions. I looked into it before and decided
> agains offering it mostly because it was hard to come up with sounds that
> don't just sound silly. As far as it being "worth It", it's a fun thing to
> add but it's worth is purely subject to personal preference.
>
Worth is subjective obviously. Poll your players. Start with the "Which
client do you use?" poll. If zmud isn't 51% or more of the responses, it
probably isn't worth it. If it is, move on to "Would you like sound to be
part of your playing experience?"
I personally (as a player, as well as as an implementor) don't want sound.
Mostly because it's "hard to come up with sounds that don't just sound
silly" and partly because I play muds from work, from beside a sleeping
baby, while watching tv, etc. It doesn't apply to me personally anymore,
but in a college computer lab is a likely location for mudding as well.
None of these situations make me want sound in a mud. Again though, it is
subjective and depends on what type of players you have.
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST