(no subject)

From: Nick Watson (pidarve@yahoo.com)
Date: 01/10/00

I'm wanting to have 2 command queues, one for commands
that create lag, one for ones that don't.  I can't
very well parse it through the command interp t check
for a wait state, as I would have to pass char_data
and at login, we don't have anything but a descriptor.
 This is so that players may have queued 10 kicks, or
20 fireballs and would still beable to see the who
screen, and talk to the group.  Help please?

Do You Yahoo!?
Talk to your friends online with Yahoo! Messenger.

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html  |

This archive was generated by hypermail 2b30 : 04/10/01 PDT