>snip about wanting unique objects<
>
> I was wondering if there is a patch for this.
Yes. Two actually, that are related. The first is xapobjs1.1? i
think is the latest version. Apparently it patches in cleanly with bpl17
+ OasisOLC2.0. This does two things - makes saved object files ascii
files, and allows you to save any item in the game as a unique object by
setting one flag on it (UNIQUE). I used it on mail originally but works
for anything. Make sure that you examine the mailing list archives for
'xapobj' and 'bug' though - I don't remember if there was a crash bug in
the last incarnation or not. I think there was one having to do with
loading items from zones which were removed.
Anyway, after that if you want to oedit on a single object, just
get the 'iedit' patch. I've been told it does not patch cleanly into
bpl17+O-OLC2.0, but it should be a trivial matter to step though the patch
by hand since it's just a second interface to oedit functions.
PjD
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 04/10/01 PDT