Re: OLC Redit Fix

From: nate (
Date: 11/05/00

> Which OasisOLC and CircleMUD versions? Crash backtraces available?

CircleMUD, version 3.00 beta patchlevel 17
DG Scripts Version 0.99 Patch Level 7   12/98
Oasis OLC 2.0

> The code tries to handle that situation nor should you ever need to kick
> people out of the room while editing.  Any changes to the room should be
> unnoticeable until the edit is finished, in which case it's 'atomic' to
> rest of the people anyway.

The problem is not being in the room and staying there, rather that when
leaves, and the new room is saved, the player who left keeps getting output
it and when going there again the MUD is likely to crash because of a
conflict. removing people first, and preventing them from entering a room
edited is a means to avoid that situation.

Allan Hangaard

Second-hand post by


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