[CODE/SERVER] Vanishing zones of objects

From: Jake Turner (jakehturner@hotmail.com)
Date: 01/28/01

Hi everybody,

If you could take a second to read this and mail back with any suggestions
I'd be very grateful no matter how small :)

Ok the problem is as follows.. The Mud boots up fine, with all objects and
other data loading in correctly.  After a while of play tho, and from what I
can gather when players log in and such, whole zones of objects start
disappearing.  I also think the objects disappear in a large chunks rather
than item by item.

For example I booted the mud up yesterday and within a few hours
objects from 16 zones had completly vanished.  The object files are still
completely in tact.

I have written my own custom olc, which would point to the problem, but I
rebooted the most up to date code in at least a day before the problems
started showing up. And the olc code for objects and such has been installed
for around six months without change.  So I don't think that is the problem.
  Unless it is something unique to do with zones/objects that have been
created since.

Recent changes to code should have had no bearing on objects what so ever.

My first assumption was it had something to do with the RAM available on the
server, and perhaps the objects were being wiped over to make room for other
data.  However it seems to be the objects being wiped every time, so this is
unlikely.  Anyway, any help would be appreciated.

Thank you for your time.

Culhaven (mercator.mudhaven.com:2411)
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.

   | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
   | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html |

This archive was generated by hypermail 2b30 : 12/03/01 PST