Re: command to delete zones from within the mud

From: Mark Garringer (
Date: 02/01/03

>Is there anything for 3.1 to delete zones already active inside the mud ?
>or to turn them on off, so players can't enter them, without >having to
>link/unlink the door to the zone?

I think there is a zdelete snippit, but you have to reboot anyway to get rid
of the zone so I skipped over it.

IMO - The best way would be to remove the exits connecting it to the other
zones, if you just want to keep people out of it.


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