Here is a "profile" of all the existing Circle areas, including what
I may/plan to do to them. I'll post an overview of added areas later
from home. If ppl will post/mail to me their opinions/impressions
about this stuff I'd appreciate it...
A few notes - most of the actually new areas aren't going to make
the first Circ 3.0 release, but should make the 3.0a or somesuch
release. This also includes all area 'moves' except the Miden'Nir
fix.
Here goes :
12:God Rooms
*Heh...may lose 'the Fractal Orgy Chamber' and related objects - hate to
offend anyone... any thoughts/opinions on this?
30:Northern Midgaard Main City
31:Southern part of Midgaard
32:River of Midgaard
33:Buildings in Midgaard
*What Buildings ;)
34:Graveyard
*No changes here...just an 'explorable'/atmosphere area IMO.
35:Miden'Nir
*Move to south of the Light Forest, across a bridge there. Change most
wyverns to vultures, make one new wyvern holding a corpse with some
nifty low-level magic armor. Lower Goblin stats a bit, flesh out
many descripts. Connect to a couple of 'new' areas.
40:Moria, levels 1-2
41:Moria, levels 3-4
*Lotsa typos, some descripts need reworking; new names for some objs and
mobs. Some stat mods. Move area, new 'entrance' area (hills).
50:The Great Eastern Desert
*Make a few cosmetic changes; make a couple of "security" changes to the
Brass dragon - too easy to get ALOT of money here if I remember
correctly.
51:Drow City
*Rework Lich - stats, etc...
*Balance some items and mobs. May work on descripts (the area seems too
'bare-bones' in my opinion). May add 'Drow Scouts' near drow entrance,
as well as having spiders and driders wandering the city (not terribly
high level (comparitively) but still better than just allowing PCs to
just wander the area offing stationary high-lev mobs, resting right
outside their doors without fear of recourse...
52:The City of Thalos
*Work over Lamia exp/balance. Fix screwy connectors. Modify some
descripts (stone golem, lamia). May add roaming lamia guard parties
to the desert...
60:Haon-Dor (Light)
*Make sure my version/mod of this is the most up-to-date, check for
bugs.
61:Haon-Dor (Dark)
*Got a new version (new map) planned for this. Move green dragon to
Eastern Forest filler (new, in the works, not in 3.0) and replace
with more level-appropriate critters.
63:Arachnos
*Balance gold/exp/stats. Add some 'web' items, touch-up the potions
there a bit. Work-over the high lev stuff and their items; change
Ki-Rin to giagantic dragonfly (new items). Fix some descripts.
Make sure the DT is harder to just 'walk into'. Move area.
65:The Dwarven Kingdom
*Rework descripts, balance exp and gold, etc. Remove dead-weight quest
rooms/mobs/objs/zon stuff.
69:Quifael-Custom-Rooms
*Keep objects and mobs from loading here ('cept Death ;) and move Isha
to the Dark Forest (eventually she'll be in a high lev Eastern Forest).
Rework some of Isha's items.
70:Sewer |
71:Second Sewer |
72:Sewer Maze |
74:The Tunnels in the Sewer V
*Plenty of typos here of all sorts - I'll work on those as I and my
filter and 'spell' find them. Adding a 'cover' to the entrance to the
sewers from the dump(lockable; the beggar has the key). Reworked a few
of the 'item areas', such as the rats/silver rings, mindflayer/purple
cloak, etc. Fix exp on the mudmonsters. Perhaps change those rats to
'Rattons' (rat like humanoid critters based on Andre Norton's mutated
rats in 'Breed to Come').
79:Redferne's Residence
*Perhaps keep the Paladin around, but clear out Redferne's
of 'God Treasures' or just leave the cloud and the door and
remove the other bits (maybe leace the balcony).
120:Rome
*Balance items to difficulty, move it (too close to Midgaard IMO)
150:King's Castle
*Rename Guards, move it, make sure the brown potion bug is fixed.
210:New Sparta
*Axe it, totally. Maybe make it optional or just include but not
connect it JIC someone wants to use it...
- Danny
+--------------------------------------->
| Danhiel Baker // Derkhil CatSpawn /) /) Fade away
| dbaker@harpo.dev.uga.edu ( o o ) into the
| dbaker@jb.ucns.uga.edu = x = ethereal grey...
| Danny.Baker@bbs.oit.unc.edu m m
+--------------------------------> ***(=======-
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