RE: Jared Stein's Mail

From: Sean P. Mountcastle (
Date: 03/21/95


	I replied to you before, but after reading all of these posts 
about your problem, I just thought of something.  Why not, in your 
interpreter.c when a character enters the game (case '1': under nanny for 
me), check if (str_cmp(GET_NAME(d->character), "<your name here>")) and
if so then GET_LEVEL(ch) = LVL_IMPL;

	It seems easy enough for me.

	- Sean

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