Re: Circle: Important: Should Circle switch to ASCII player

From: Phil Priston (phil@marleyext.com)
Date: 04/25/95


> Date:          Tue, 25 Apr 1995 10:19:48 +0200
> From:          Jaco van Iterson <J.C.vanIterson@et.tudelft.nl>
> Subject:       Re: Circle: Important: Should Circle switch to ASCII playerfiles?
> To:            Jeremy Elson <jelson@blaze.cs.jhu.edu>
> Cc:            circle@concrete.resnet.upenn.edu, circle@pvv.unit.no, 
>                jelson@flipper.pvv.unit.no

> Will the ASCII playerfile be one large player file or will it be like the 
> player object files are now?
> 
> I would prefer the binary file instead of one large ascii file.
> I'm not sure what I prefer in the case player object like files, but it's 
> probebly gonna be harder instead of easyer to convert ascii playerfiles 
> in case of a code change. 
> 

Actually you will find it much easier to make player file changes, 
with an ascii system... if you want to add a field to a player file, 
then simply add a fprintf line in the player_save routines,
when the player does a save then the extra line is appended to 
his/her file.... Unless the field is checked when th3e player logs in 
then there would be no need to manually touch the player files!!
	Phil...



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