BAD CIRCLE BPL8 BUG

From: Ryan (ed209@iia2.org)
Date: 05/31/95


JE - I see in your last update of circle bpl8, you added close_socket for 
each player with the same id when one of them logged off.  However, this 
poses a tiny oversight, what happens if the real charcter is playing (in 
game) and someone connects to another socket, types his/her name in at 
the login prompt, then disconnects.. BAM.  The in-game REAL character 
will be disconnected also.

It may be corrected by one simple line added to your modified bpl8 code.

Ryan



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