On Tue, 31 Oct 1995, Amiga at Tietgen wrote:
>
>
> On Tue, 31 Oct 1995, Glenn Campbell wrote:
>
> > I have recently coded a mob prog in mobact.c. It works fine, however, I wish
> > to decrease the time before it is called. When the mob action executes there
> > is too much time before it happens. Could someone tell me what function to
> > check to change the delay on this action.
> >
> > --
> > _____________________________________________________________(_)
> > (_) Glenn Campbell Voice:902-564-3660 (136)
> > |
> > | | Computer Systems Specialist Fax:902-562-6113
> > |
> > | | Canadian Coast Guard College Voice Mail:902-565-6563 (20 second )
> > |
> > | |_____________________________________________________________)
> > (_)
> >
> >
> In structs.h is a define for PULSE_MOBILE which is set at 10 Real Life
> seconds. If you change this to a lower number, the mobile_activity funtion
> will be called more often.
>
> Amiga
> Imp on TietgenMUD
> dec51.tietgen.dk 4711
>
That would be nice, but it will also increase resourses needed wouldn't it???
One way I have found around this, rather than working inthe pulse, if you
are talking about the act_prog trigger is to move its loop to like comm.c
instead of having the trigger called in pulse.
Stephen
aka
Terrock - The Wanderer
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