> for (k = combat_list; k; k = temp)
> {
> temp = k->next_fighting;
> if (FIGHTING(k) == ch)
> stop_fighting(k);
> }
also, you can just do:
for (k=combat_list;k;k=k->next_fighting){
if (FIGHTING(k)==vict)
stop_fighting(k);
}
Taran.
Reign of Towers
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