Re: Socials interaction & granting experience

From: Ryan A.J. Biggs (
Date: 07/13/96

> This probably sounds like a couple of really simple questions to you 
> veterans... > 

Eh shonney?  I can't hear you, my hearing aide isn't plugged in!  Heh 
heh.  :)

> 1.What sort of coding changes would I have to make have particular events
> occur after a social is performed?
> i. a player "kisses" a frog and a key appears in the room.
> ii. the player "kisses" the frog and gains experience for it.

I would think that you would need to make a spec proc for the mob/room 
that responds to the actions of the characters.  I am not sure how to do 
that yet, I am a little rusty, and not in a thinking mood right now.  
(Herr mother thinks that if she can't control my religion, she'll control 
something else)

Ryan A.J. Biggs
Doppleganger, Charon the Boatman and member of Dieties Anonymous
Owner of a 100% organic wibble and Plasma lamp, and rubber chicken
Keeper of the sacred butcher knife and the Cloak of Shadows
Compiler of the Net.Psionics.Handbook

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