Re: [Circle]Parsing problem

From: Bill Romano (
Date: 07/29/96

I also have noticed this problem, but we are using OasisOLC on bpl11
normally its the first one that DOESNT work for me, and only on mobs so
far, i dont know if its related...
we also put name completion code it, and i have a feeling our problem
may lie there tho... if you come up with a solution, please share it
just in case *8)
ghost shaidan

On Sun, 28 Jul 1996, Joshua Mentzer wrote:

> > I have been coding for about a week now, and noticed something
> > yesterday. I tried to stat the green genuwhatever blob, and only one of
> > its aliases worked, green, the first one. I then experimented and tried
> > it on several mobs and oBjs, and found the same true in every case. I
> > checked out db.c and looked in the parsing functions, and noticed that i
> > had never touched these founctions before. In fact, the only change 
> > have ever made to db.c is when i added obuild. Anyone have any insites
> > or ideas on how i can fix this, or what i may have done?
>    I don't know what is wrong with it, because I hadn't gotten to that 
> problem yet, but I noticed that same problem on a MUD I used to code 
> for.  It arrived after installing obuild, as well as a few other odd 
> occurences, like fighting a mob, and afterward, the mobs title turning to 
> high ascii codes.  I think this problem lies with obuild in some fashion, 
> but I don't use it anymore, and don't have the code to that MUD which had 
> this problem so I couldn't tell you for sure.
>  -josh
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