Re: [Circle] What are these numbers for?

From: Craig Lisowski (clisowsk@mcs.kent.edu)
Date: 11/27/96


> Ok, I'm adding spells to my mud, and the code will probably work, but
> what are these numbers for in spell_parser.c? The 30, 5, 4 don't make any
> sense to me.
> 
> spello(SPELL_CREATE_FOOD, 30, 5, 4, POS_STANDING,
>         TAR_IGNORE, FALSE, MAG_CREATIONS);

	Just some random numbers. Feel free to replace them with whatever
you want. (:
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