Re: [worldbuilding][idea?]

From: Sammy (
Date: 12/09/96

On Mon, 9 Dec 1996, Daniel Koepke wrote:

- On Sun, 8 Dec 1996, Sammy wrote:
- > 
- > This would be really simple and very flexible if you converted people
- > (including mobs), objects, and rooms into linked list format.  It's no
- > small chore, but it makes what you're thinking of doing much easier.  You
- > could simply add an in_object pointer to the char_data structure to put a
- > mob or person in an object.  You could also have a room->in_object,
- > room->in_room, or to be really weird, room->in_person.
- Why would you need to convert to a "linked list format" to add pointers
- to the structures? All you would need to do is put pointers in the
- structures. But even that is not neccessary. You could simply have
- certain objects have a room number attributed to it that when "entered"
- it would put the person in that room.

Oh sure do it the boring way :P

Ok so I just really really like linked lists :)


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