*** Resending note of 12/10/96 13:44
CIRCLE 3.0 Patch 11 (stock)
PLATFORM: UMAX Pulsar (Macintosh Clone)
O/S: MachTen Power UNIX (v4.0.3) Full BSD Implementation
CONFIG: Dual PowerPC (Motorola 604e) 225MHz Processors,
512MB RAM,
4GB HD
NOTES: The installation and compilation of Circle 3.0 Patch 11 was
painless. No additional patches were required. This may be the first
time that Circle on a Macintosh running BSD UNIX has successfully been
done.
PERFORMANCE: Very good. I simulated a stress test using a Sun 20
attempting 10 connections a minute for over four hours. The MUD didn't
show signs of slowing down until there were 200 concurrent connections.
At that point I began noticing the error rate for connection attempts
to the MUD begin (connections refused). It should be noted that the 200
concurrent MUD connections where not 'playing' the MUD but were just
connected as a user. I would suspect that if the connections where real
players, that the number of concurrent users would be less and I would
see more connection errors sooner - this isn't bad. I don't know of any
MUDs that have 100+ concurrent connections all of the time.
I couldn't test LAG thoroughly but with 199 concurrent connections and
myself actually playing the MUD the LAG was nominal.
The MUD isn't up yet for general access yet.
As I do more tests I'll keep the list informed.
Regards,
Mike Levine
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