Re: [NEWBIE][CODE] Where can I get second attack?

From: Allan M. Grant (agrant@negia.net)
Date: 12/15/96


DJ Pure wrote:
> 
> Can we see the 'cut and paste' thing you did for skills /spells for the
> paladin please?
> 
> +-----------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> |   http://cspo.queensu.ca/~fletcher/Circle/list_faq.html   |
> +-----------------------------------------------------------+
Ok... this is from class.c right before the titles:

  /* PALADINS */
  spell_level(SPELL_CURE_LIGHT, CLASS_CLERIC, 1);
  spell_level(SKILL_RESCUE, CLASS_WARRIOR, 2);
  spell_level(SPELL_ARMOR, CLASS_CLERIC, 3);
  spell_level(SPELL_CURE_BLIND, CLASS_CLERIC, 4);
  spell_level(SPELL_BLESS, CLASS_CLERIC, 5);
  spell_level(SKILL_KICK, CLASS_WARRIOR, 6);
  spell_level(SPELL_DETECT_POISON, CLASS_CLERIC, 7);
  spell_level(SPELL_DETECT_ALIGN, CLASS_CLERIC, 7);
  spell_level(SPELL_CREATE_FOOD, CLASS_CLERIC, 8);
  spell_level(SPELL_CREATE_WATER, CLASS_CLERIC, 8);
  spell_level(SPELL_DETECT_INVIS, CLASS_CLERIC, 10);
  spell_level(SPELL_REMOVE_POISON, CLASS_CLERIC, 11);
  spell_level(SKILL_TRACK, CLASS_WARRIOR, 12);
  spell_level(SPELL_PROT_FROM_EVIL, CLASS_CLERIC, 13);
  spell_level(SPELL_CURE_CRITIC, CLASS_CLERIC, 16);
  spell_level(SPELL_GROUP_ARMOR, CLASS_CLERIC, 17);
  spell_level(SKILL_BASH, CLASS_WARRIOR, 19);
  spell_level(SPELL_DISPEL_EVIL, CLASS_CLERIC, 20);
  spell_level(SPELL_BLINDNESS, CLASS_CLERIC, 21);
  spell_level(SPELL_WORD_OF_RECALL, CLASS_CLERIC, 22);
  spell_level(SPELL_SUMMON, CLASS_CLERIC, 23);
  spell_level(SPELL_INFRAVISION, CLASS_CLERIC, 25);
  spell_level(SPELL_HEAL, CLASS_CLERIC, 28);
  spell_level(SPELL_SANCTUARY, CLASS_CLERIC, 30);
  spell_level(SPELL_GROUP_HEAL, CLASS_CLERIC, 31);
  spell_level(SPELL_REMOVE_CURSE, CLASS_CLERIC, 32);
  spell_level(SPELL_EARTHQUAKE, CLASS_CLERIC, 35);
  spell_level(SPELL_CALL_LIGHTNING, CLASS_CLERIC, 38);
  spell_level(SPELL_CONTROL_WEATHER, CLASS_CLERIC, 40);
  spell_level(SPELL_HARM, CLASS_CLERIC, 45);
}


/* Names of class/levels and exp required for each level */

const struct title_type titles[NUM_CLASSES][LVL_IMPL + 1] = {
  {{"the Man", "the Woman", 0},
  {"the Apprentice of Magic", "the Apprentice of Magic", 1},
  {"the Spell Student", "the Spell Student", 2500},
  {"the Scholar of Magic", "the Scholar of Magic", 5000},
  {"the Delver in Spells", "the Delveress in Spells", 10000},



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