How would I rename the spare... I have never done something like this
before...??
and define the macro to point to it.... which file? what would I type, and
where?
Thanks for the patience and help,
Adam
_____________________________________
/ \
| IMP of The Savage Lands |
| wiseguy@savage.mudservices.com |
| |
\_______________________________________/
Sticks and Stones will break your bones, but words
shall kick your ass!
----------
> From: Gary Barnett <gbarnett@polarnet.com>
> To: circle@cspo.queensu.ca
> Cc: admin@mudservices.com
> Subject: Re[2]: [CODE] gohome
> Date: Wednesday, January 29, 1997 4:57 PM
>
> It looks like GO_HOME is a macro pointing to a variable stored on the
> character. You could probably rename one of the spares and define the
> macro to point to it. Just a guess though, as I didn't write.. and
haven't
> used the code.
>
> --Mallory
>
>
> At [Wed, 29 Jan 1997 04:35:59 -0500]
> "Adam" <us001725@mindspring.com> wrote:
>
> > Hi...
> > I added your ACMD(do_gohome) to my file act.other.c, and then i added
it
> > the proper stuff to interpreter.c, it gave me undefined reference to
> > GET_GOHOME
> >
> > What is wrong??? am I adding it wrong?
> >
> > Thanks,
> >
> > Adam
> >
> >
> > _____________________________________
> > / \
> > | IMP of The Savage Lands |
> > | wiseguy@savage.mudservices.com |
> > | |
> > \_______________________________________/
> >
> > Sticks and Stones will break your bones, but words
> > shall kick your ass!
> >
> > ----------
> > > From: Admin <admin@mudservices.com>
> > > To: CircleMUD Mailing List <circle@cspo.queensu.ca>
> > > Subject: [CODE] gohome
> > > Date: Wednesday, January 29, 1997 3:09 AM
> > >
> > > DOH!, sorry about the repeated message, I accidentally sent the
other one
> > > :P
> > >
> > > Here's the last command.
> > >
> > > The way I use them is givehome is a LVL_GOD command, takehome is a
> > > LVL_GRGOD command and gohome is a any level command.
> > >
> > > I hope you enjoy them, and don't forget to put them in interpreter.c
as
> > > well!
> > >
> > > ACMD(do_takehome)
> > > {
> > > struct char_data *vict;
> > >
> > > skip_spaces(&argument);
> > >
> > > if (!*argument)
> > > {
> > > send_to_char("Usage: takehome <player>\r\n", ch);
> > > return;
> > > }
> > >
> > > if (!(vict = get_char_vis(ch, argument)))
> > > {
> > > send_to_char(NOPERSON, ch);
> > > return;
> > > }
> > >
> > > if (GET_GOHOME(vict) == 0)
> > > {
> > > sprintf(buf, "%s does not even have a gohome!\r\n",
GET_NAME(vict));
> > > send_to_char(buf, ch);
> > > return;
> > > }
> > >
> > > GET_GOHOME(vict) = 0;
> > > sprintf(buf, "%s removes your gohome!\r\n", GET_NAME(ch));
> > > send_to_char(buf, vict);
> > > sprintf(buf, "You remove %s gohome!\r\n", GET_NAME(vict));
> > > send_to_char(buf, ch);
> > > }
> > >
> > >
> > >
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