Well when i select a class(no matter which class) it crashes the mud.
When i login it looks something like this:
#Trying to connect..
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* _/_/_/_/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/_/ *
* _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/_/ _/ _/ _/ _/ *
* _/ _/ _/_/_/_/ _/_/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ *
* _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ *
* _/_/_/_/ _/ _/_/_/_/ _/_/_/ _/ _/ _/ _/ _/_/_/ _/_/_/ *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Based on CircleMUD 3.0,
Created by Jeremy Elson
A derivative of DikuMUD (GAMMA 0.0)
Created by
Hans Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer
By what name do you wish to be known? abc123
Did I get that right, Testchar (Y/N)? y
New character.
Give me a password for Testchar:
Please retype password:
What is your sex (M/F)? m
Select a race:
[H]uman
[E]lf
[G]nome
[D]warf
Race: e
Select a class:
[C]leric
[T]hief
[W]arrior
[M]agic-user
Class: c
#SESSION 'mud' DIED.
When i go to syslog.CRASH:
Sat Jul 19 04:05:36 :: SYSERR: Couldn't open player file pfiles/t/testchar
I am using ascii player files. testchar doesn't show up in
plr_index(which is normaly the cause for the crash) or in t/testchar. I
remember hearing something about the creating of new players are buggy or
something like that. Gdb gives me:
Core was generated by `bin/circle -q 5000'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /lib/libc.so.5.3.12...done.
Reading symbols from /lib/ld-linux.so.1...done.
#0 0x4004156d in __libc_free ()
And that left me nowhere. Any help or suggestions would be great.
Thanks.
-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
| Ryan Guthrie |
| guthrie@henge.com |
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