I seem to be causing bugs in my MUD without knowing it, and I can always
trace it back to some pointer not being reset to NULL after I free it. It
seems that sometimes, when you do a free(), it resets the pointer that was
passed in to NULL, and sometimes it doesn't. Is there any rule to this?,
or should I just continue putting a X = 0 after every free that I use?
Thanx fer any help.
--------------------------------------------------------------------------
Rob Baumstark: shirak@connect.ab.ca
cst0656@nait.ab.ca
Forsaken Realms: telnet://drewl.v-wave.com:4000
--------------------------------------------------------------------------
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST