On Mon, 17 Nov 1997, Ryan Guthrie wrote:
->Is there some function like: affect_to_char(ch, SPELL_NAME) that will give
->the target that spell? I looked through handler.c and failed to see
->one...
Look into affect_join(). Example of how it's used is in the drink
code, search for affect_join() in act.item.c, then you'll see how it
is used. All you need to do is adapt that code appropriately.
daniel koepke / dkoepke@california.com
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